Alice May 2026

: Much like the absurd but "organized nonsense" found in Alice in Wonderland , your features should follow consistent internal rules so the animation feels deliberate rather than random.

: To make your feature flexible, add parameters. For example, a distance parameter for a jump feature lets you decide how far the character jumps each time you call that method. : Much like the absurd but "organized nonsense"

: If a feature is too complex, follow a Work Breakdown Structure (WBS) approach: break major deliverables into smaller, manageable components. add parameters. For example

How to make a good bizarre, Alice in Wonderland style setting? Alice in Wonderland style setting?