For a look at the game's highest difficulty level, you can watch this gameplay of the 4/20 mode:
: The game's developer, Mr. Hipster, acknowledged that the two-year development cycle was exhausting, leading to a release that some fans felt was rushed or vague in its instructions. Player Perspectives Alta's Fright
“Hard Mode was criticized for being unengaging and featuring unappealing animatronic models.” For a look at the game's highest difficulty
: The game's Hard Mode is a frequent point of criticism. Reviewers have described it as unengaging and "bland," noting that the animatronic models in this mode are less appealing than those in the main game. Alta's Fright