Axiom Verge • Working

The lore of the series is surprisingly dense, often requiring fans to piece together clues found in hidden notes and secret worlds. Feels Like Coming Home... - Axiom Verge

: Happ handled everything—coding, art, animation, and music. Axiom Verge

The Story Behind Axiom Verge: From Solo Project to Indie Icon The lore of the series is surprisingly dense,

: The game was finally released in 2015, receiving high praise for filling the void left by classic 8-bit and 16-bit titles like Metroid and Bionic Commando . Deepening the "Axiomverse" Axiom Verge

The development of Axiom Verge began in 2010 as a side project for Happ, who balanced coding with a full-time job in the AAA industry.