: Instead of a generic baby, players have the option to use their own Xbox Live Avatars in the launching sequence.
The game follows a simple, three-part gameplay loop designed to be "extreme": Baby Maker Extreme 2 [Indie] [Jtag/RGH]
: Once enough energy is gathered, players must mash buttons (specifically the B button) to "push," launching the newborn baby as far as possible down a hospital hallway or into the sky. : Instead of a generic baby, players have
: The sequel introduced more locations and "super-powered" babies compared to the original. JTAG/RGH Context : Instead of a generic baby