Deus-ex-mankind-divided
The story explores a world of "mechanical apartheid," where augmented individuals are segregated and oppressed by a fearful non-augmented majority.
: The game's environments emphasize verticality and multiple paths, rewarding players who explore hidden vents or hack terminals to find shortcuts. deus-ex-mankind-divided
: Most of the game takes place in Prague, a city designed with a focus on environmental storytelling where even minor apartment details reveal the impact of new anti-augment laws. The story explores a world of "mechanical apartheid,"
Released in August 2016 by Eidos-Montréal, is a cyberpunk action-roleplaying game and a direct sequel to 2011's Deus Ex: Human Revolution . Set in the year 2029, the game follows Adam Jensen as he navigates a world fractured by the "Aug Incident," an event two years prior that caused mechanically augmented humans to violently lose control. Narrative Setting and Themes Released in August 2016 by Eidos-Montréal, is a
: Key encounters can often be resolved through the "C.A.S.I.E." augmentation, which analyzes an NPC's psychological state to help the player choose the right dialogue options. Production and Legacy
: Jensen gains access to new, "experimental" abilities, such as the Titan shield (armor), the Tesla arm (non-lethal bolts), and Icarus Dash (rapid movement).