Disciples 3 May 2026

A signature visual feature where capturing a stronghold physically transforms the surrounding landscape to match your faction—for instance, scorched lands might turn into a lush summer forest for the Empire.

Unlike the fixed combat of Disciples II , units can now move across the field. This allows for tactical use of environmental cover and "nodes" that grant combat bonuses. Disciples 3

This standalone expansion focused on the Undead Hordes faction and introduced a revised initiative system that allowed high-initiative units to potentially strike multiple times per turn. A signature visual feature where capturing a stronghold

Friendly units can be set to "defense," allowing them to automatically intercept and absorb enemy attacks directed at nearby "spongy" spellcasters or archers. This standalone expansion focused on the Undead Hordes

The original release introduced a 3D engine and shifted combat away from the series' traditional static unit placement to a hex-based grid.

 
 
By ScoreCount.com