: The primary focus was on the Baltic region. Sweden, Denmark, and Norway received massive mission trees that allowed players to dominate the North Sea or challenge the Holy Roman Empire with far more historical (and ahistorical) depth.
: This version introduced significant improvements to how the AI manages its armies and navies. Players noted that the AI became much more competent at coordinating landings and managing attrition, making mid-game wars significantly more challenging.
: Beyond the big names, nations like Poland, the Commonwealth, and even Riga received specialized content. Riga, in particular, became a "tall" playstyle icon, proving you don't need a massive landmass to be a global superpower.