Reveals Sister Madeline’s backstory and the protagonist's identity after you reassemble all mask pieces. Bad Endings (Game Overs)
After a few minutes of "behaving," the achievement will pop, signifying you are a "proper, respectful child" in Madeline's eyes. Good vs. Bad Endings
In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement
These involve completing complex puzzles to leave the school grounds:
A major rescue mission where you craft a balloon to save yourself and other trapped children.
Leaving through the front entrance, which can be done silently or by triggering the alarm.
You are forced to work forever in the school’s laundry.
🔔 Reste toujours à jour sur les radars autour de toi
Active les notifications et reçois une alerte en temps réel à chaque nouveau radar détecté :
Evil.Nun.The.Broken.Mask.Good.or.Bad.Kid.Early....