Fights | Fairytale

: Instead of using canned animations for enemy deaths, the game uses a real-time slicing engine.

: On consoles (PS3/Xbox 360), players use the right analog stick to control the direction and angle of their weapon swings.

The most "solid" and frequently highlighted feature of (2009) is its Dynamic Slicing system , also colloquially referred to by the developers as "Salami Violence" . Fairytale Fights

: This allows you to carve enemies into specific chunks, lop off individual limbs, or bisect them horizontally, vertically, or diagonally. Related Gore & Liquid Features

This feature is the game's main mechanical hook, differentiating it from standard hack-and-slash titles through the following details: Dynamic Slicing ("Salami Violence") : Instead of using canned animations for enemy

: The game features a unique "liquid system" where blood spills and pools on the floor. You can actually slide across these pools of blood to move faster or fill a "Glory bar".

: The game is praised for its "solid art direction," which creates a sharp contrast between its cute, storybook aesthetic and the extreme, "twisted" violence. Fairytale Fights Review - Game Informer : This allows you to carve enemies into

: There are over 100 weapons available, ranging from standard swords and axes to wacky blunt objects like carrots, bratwursts, and even a "beaver on a spit".