: Instead of 100% "Sick" hits, implement a slider or percentage system to mix "Sick," "Good," and "Okay" ratings. This makes the gameplay look more legitimate to other players.

: Add a customizable delay for releasing long notes (sustain notes). Standard scripts often release too perfectly; adding a random offset of 10–50ms mimics human reaction time.

: Integrate a system that automatically joins matches or queues up for songs to farm points while AFK.

: Optimize the script with error handling and dependency loading for mobile-specific executors.