: Beyond costumes, players could customize their body type (affecting health and speed), gadgets, and loadouts. Current Alternatives
: A "capture and hold" mode where victory led to the enemy being swarmed by bats or suffocated by a poison cloud.
: Combat featured both standard firearms and "homemade" gadgets, such as a PVC pipe rocket launcher and a jack-in-the-box grenade . Insane Game Modes :
: Teams fought over a battery to power a machine that "brainwashes" the opposition, forcing them to drop weapons and slap each other.
Despite its unavailability on PSN, the game was highly regarded for several unique mechanics: