Gta-san-andreas-car-parking-mod Official
Some mods add a visual marker on the mini-map to help you relocate your parked vehicles.
: Parked cars remain in their exact location after death, travel, or game restarts, provided they were saved with the game. gta-san-andreas-car-parking-mod
: Unlike standard garages, you can park in any location, including interiors or street corners. Some mods add a visual marker on the
The (often implemented as a CLEO script) allows players to permanently park and save vehicles anywhere on the map , preventing them from despawning even after the player leaves the area or dies . This bypasses the default garage limit, which typically only allows up to four vehicles per safe house. Key Features The (often implemented as a CLEO script) allows
: Start the game and use the designated key (usually 'P') to save your current vehicle.
: The script forces the game to recognize the vehicle as a "persistent" entity that will not be cleared by the game's standard memory cleanup. Core Functionality Activation Key
: Copy the .cs or .asi files into your CLEO or modloader folder.
is HDRP version planned?
No, but you can convert the materials automatically. Project would still compile and work fine without any errors. But you may have incorrect lighting settings.