The lighthouse area received interior and exterior changes, becoming a fully playable zone.

A new "soccer ball area" was opened, adding a rare moment of levity with an interactable ball.

The game supports a 4v1 mode where one player (or an AI) controls a powerful entity with abilities like invisibility, teleportation between totems, and speed boosts.

In Haunt Chaser , players take on the role of "Chasers"—descendants of Sumerian shaman kings—tasked with banishing an ancient evil known as "Drig-Thuuth-Olin" from the village of Hillfort.

Significant updates to collision and overall stability, addressing community complaints about "jankiness" in early builds. Legacy and Community Consensus

The file you’re referencing is part of the v1.4.1 update, which brought several refinements to the "Orphanage" season: Description