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Hillside [v0.12] ✰

: Placing buildings now consumes a turn, though placing reflectors remains a free action.

: Walls have been made more durable. Instead of being destroyed instantly upon impact, they now transition into a damaged wall state. Hillside [v0.12]

: A new command allows players to clear all reflectors at once. : Placing buildings now consumes a turn, though

: A random map generation system was added featuring three distinct terrain types: : A new command allows players to clear

: Indestructible obstacles that block all movement. Water : Blocks movement but allows lasers to pass through. Ore : Does not impede movement and can be mined.

The update, shared by the developer in late 2019, introduced several significant mechanics to the game, focusing on structural durability and resource management. Key Gameplay Updates

: The developer introduced a new color palette and improved the rendering of reflecting and splitting lasers , providing more visual feedback for complex setups. New Actions

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