: Payouts for "clean" hits are used to fund notoriety reduction and weapon upgrades for equipment like the Silverballers.

: At the end of each mission, a newspaper displays the results. As your notoriety grows, the police sketches of Agent 47's face become increasingly accurate. Managing and Reducing Notoriety

: High notoriety makes future missions more difficult; civilians may recognize you in your standard suit and panic, while guards will notice you much faster.

: Your notoriety score (0–100) increases if you are caught on CCTV and don't steal the tapes, or if you leave witnesses alive after committing a crime.

: Infiltrating security rooms to steal surveillance tapes prevents notoriety from rising in the first place if you were caught on camera. Related Gameplay Features