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-- Variables local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanRootPart = character:WaitForChild("HumanoidRootPart")
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")
-- Connect to Chat local playerGui = player.PlayerGui local chatModule = require(game.ReplicatedStorage.ChatMain) -- Note: The method to connect to chat can vary based on your game's chat system.
-- Example: Teleport when the player types "!tptoTomb" local function onChat(message) if message:lower() == "!tptoTomb" then teleportToTomb() end end
-- Function to teleport local function teleportToTomb() -- Assuming "Tomb" is a part where you want to teleport local tombPart = game.Workspace:FindFirstChild("Tomb") if tombPart then -- Teleport to the part's position humanRootPart.CFrame = tombPart.CFrame else warn("Tomb part not found") end end
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-- Variables local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanRootPart = character:WaitForChild("HumanoidRootPart")
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService")
-- Connect to Chat local playerGui = player.PlayerGui local chatModule = require(game.ReplicatedStorage.ChatMain) -- Note: The method to connect to chat can vary based on your game's chat system.
-- Example: Teleport when the player types "!tptoTomb" local function onChat(message) if message:lower() == "!tptoTomb" then teleportToTomb() end end
-- Function to teleport local function teleportToTomb() -- Assuming "Tomb" is a part where you want to teleport local tombPart = game.Workspace:FindFirstChild("Tomb") if tombPart then -- Teleport to the part's position humanRootPart.CFrame = tombPart.CFrame else warn("Tomb part not found") end end