Lei_hd_v1.7z May 2026
: Fixing how light hits a surface. In an HD mod, skin looks less like plastic and more like skin, and metallic armor gains a realistic "sheen" rather than a flat gray color.
: Even though it's "just textures," jumping from SD to HD can increase VRAM usage. If your GPU has less than 6GB of memory, you might see a slight dip in frame rates in crowded scenes. Lei_HD_v1.7z
In the modding world, a "v1" release is a milestone of "playable stability." It represents the point where a modder has finished the grueling process of mapping textures to 3D coordinates (UV mapping) and is ready for the public to stress-test it. : Fixing how light hits a surface