: The base-building aspect is a "mixed bag." While expanding your army is rewarding, it can become a tedious grind that requires real-time waiting for R&D projects to finish.
“Its sandbox gameplay is fluid and empowering... However, the experience quickly becomes repetitive, with recycled mission objectives and a second act that leans heavily on content padding.” Metacritic Metal.Gear.Solid.V.The.Phantom.Pain.part2.rar
Critics and players on platforms like Reddit and Metacritic note several key points about the game's second half: : The base-building aspect is a "mixed bag
“If you kill everything that moves you will not get as good research for example. If you capture everyone you get more army ect.” bit-tech.net Forums · 10 years ago the experience quickly becomes repetitive