If you are looking to "create a piece" (such as a mod, a map, or a specific item) using these files, here is how you can approach it: 1. Identify the Contents
Usually contain data for items, NPCs, or game logic. You can edit these to change stats or behaviors. Plik: Nearly.Dead.zip ...
Place walls, floors, and loot spawns to build your environment. 4. Implementation Once your "piece" is finished: If you are looking to "create a piece"
Repack the files (or keep them in the designated /mods folder). Plik: Nearly.Dead.zip ...
Launch the game to test if your new item or map appears correctly.
Point the "sprite" field to a new image you've created. 3. Creating a Map Piece If you are designing a location: