Universal Mentors Association

Rarity Now

In TCGs like Magic: The Gathering , Pokémon , or Yu-Gi-Oh! , rarity is a business tactic as much as a design choice.

Most games follow a recognizable scale: Common ➔ Uncommon ➔ Rare ➔ Epic ➔ Legendary/Mythic . Rarity

A common pitfall is making rarity strictly about power levels. In games like Anthem , rarity simply described sections of power, making lower-tier items completely irrelevant once a player reached a certain level. 🃏 The Trading Card Game (TCG) Economy In TCGs like Magic: The Gathering , Pokémon , or Yu-Gi-Oh