: Battles are resolved through rounds influenced by unit morale, leader bonuses, and terrain. Morale is critical; units with negative morale after a test will flee the battlefield.
The game simulates the , allowing players to lead either the Taiping rebels or the Qing Empire .
: Players receive income from key cities, ports, and agricultural lands to expand their armies. You must manage waste from corruption and imperial spending.
: Matches follow a monthly turn sequence including phases for card draws , reinforcements , naval movement , land movement , and combat .
: Battles are resolved through rounds influenced by unit morale, leader bonuses, and terrain. Morale is critical; units with negative morale after a test will flee the battlefield.
The game simulates the , allowing players to lead either the Taiping rebels or the Qing Empire . SGS Taipings
: Players receive income from key cities, ports, and agricultural lands to expand their armies. You must manage waste from corruption and imperial spending. : Battles are resolved through rounds influenced by
: Matches follow a monthly turn sequence including phases for card draws , reinforcements , naval movement , land movement , and combat . and terrain. Morale is critical